When I turned this preference off and unzipped the compressed file that Rick attached, it gave me a ImpactVFX.unitypackage file that I could import to my project and continue the lecture. The best asset on the Unity Store, The AAA asset of assets, The best asset for adventure games, More than just a plug-in, a game engine within a. Click on the link to get more information about Unity Assets Explorer for open ress file action. Turn this OFF so that it doesn’t expand the. Unity Assets Explorer is used to view the contents of Assets-files (Unity 3D engine) Allows you to: Extract all files, extract one file (from context menu), convert tex-files into a picture format DDS. Here I found a checkbox option which said “Keep expanding if possible”. Searching in my Finder for the app which unzips compressed files (for me it is Archive Utility), I opened the app and at the top drop-down menu opened the Preferences (Archive Utility -> Preferences). None of these could be used in the project. Inside where three folders with gibberish names and contained some. Originally when I unzipped the folder it created another folder called Impact VFX. I spent a long time looking through these discussions and rewatching only to find a solution on my own so I’m sharing in case I can save you time: I ran into an issue trying to unzip the particle assets Rick provided and importing the package into Unity.